After the doors close
The Museum is quiet in a way that makes every sound important. The atrium is the grand entrance under a glass roof, the gallery runs along the front of the building, and the map room holds charts too fragile to show. Behind the public rooms, the archive and the workshop are where the real work happens, the vault holds what is too valuable to display and the café is the only place where anyone talks above a whisper.
Curators, restorers and late donors all have keys. The clues show which of them used one.
How it plays
Museum boards are full of objects. Statues and display cases block their squares, so long galleries can end up with only a few free cells. Benches can be sat on and are often the only place a person can be "on" anything. The vault and the map room are small rooms, good places to begin.
Because so many squares are blocked, "beside" clues are strong here. A person beside a statue has only a handful of squares to choose from, and often just one that fits every other rule.























